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Image Trace 3D is a Blender add-on that converts a flat 2D image into a real 3D object. Load a PNG, JPG, BMP, or TGA file, click Trace Image, and the add-on traces the shape's outline and builds it as a Blender curve. From there you can extrude it into a solid filled object or keep it as a hollow outline, then finalize it into a mesh with one more click.
Everything runs inside Blender's own 3D Viewport sidebar. There is no external app to open and no file to export and re-import.
The problem it solvesTurning a logo or icon into a 3D shape usually means leaving Blender. The typical route is: open the logo in Illustrator or Inkscape, trace the bitmap, clean up the resulting paths by hand, export it as an SVG, then import that SVG back into Blender and fix the curve before you can extrude it. That is four or five steps across two programs before you even start animating.
Image Trace 3D removes that whole detour. The tracing, the curve creation, and the extrusion happen in the same window where you'll build the rest of your scene.
How it worksPNGs with a transparent background are handled automatically through the alpha channel, so you don't need to set a background color for logos that already have transparency.
Who this is forManual tracing in Blender means placing curve points by hand around every corner of a logo, which is slow and rarely symmetrical. Routing through Illustrator or Inkscape works, but it costs you a license or a second app, plus the export/import round trip every time a client asks for a small tweak. Image Trace 3D keeps the entire loop, from raster image to finished mesh, in one panel. Change the Threshold slider, click Trace again, and you have a new result in seconds.
What it's notImage Trace 3D traces a single foreground shape against a background. It's built for logos, icons, and flat silhouette artwork, not full-color vector conversion of photographs. If you need separate colored regions like Illustrator's Image Trace produces, this add-on won't split those out. It works best on clean, high-contrast source images.
Technical notesFeatureBenefitOne-click raster-to-3D tracingSkip Illustrator, Inkscape, and the SVG export/import round trip entirelyFilled or Outline styleGet a solid 3D logo or a hollow wireframe-style shape from the same source imageThreshold and Detail Level slidersDial in a clean trace on messy or low-contrast logos without touching the source fileAutomatic transparent PNG handlingLogos with alpha transparency trace correctly with zero manual maskingCenter to World OriginEvery result lands at (0,0,0), ready to rig for animation without manual repositioningAdjustable Thickness (extrude depth)Control how chunky or subtle the 3D shape looks straight from the trace stepFinalize to mesh with shadingConverts to a real mesh with smooth or flat shading applied, ready for modifiers and renderingDelete / Start OverClear a bad result and retry instantly without leaving orphaned objects in your sceneRuns in Blender's native sidebarNo external software, no license for a second app, no context switchingWorks fully offlineNothing leaves your machine, safe for confidential or unreleased client artwork
Workflow Benefits